Search found 372 matches

by lazi
Mon Jun 24, 2019 12:23 am
Forum: Windows IDE
Topic: The compiler asks twice to overwrite
Replies: 7
Views: 948

Re: The compiler asks twice to overwrite

I think he asks about what is the system where the compiler runs on, not the target platform.
by lazi
Fri Jun 21, 2019 10:36 pm
Forum: Showcase
Topic: SQLMan released
Replies: 12
Views: 10644

Re: SQLMan released

SQLMan updated again. Version 0.5.
Now with UTF8 support.

http://aminet.net/biz/dbase/SQLMan.lha

I am so curious about experiences of non Latin-1 writers.
by lazi
Fri Jun 07, 2019 10:43 am
Forum: Wishlist
Topic: Wish for MUI Royale TextEditor.Quiet
Replies: 3
Views: 608

Re: Wish for MUI Royale TextEditor.Quiet

Thanks for your care!
by lazi
Wed Jun 05, 2019 9:05 pm
Forum: Wishlist
Topic: Wish for MUI Royale TextEditor.Quiet
Replies: 3
Views: 608

Wish for MUI Royale TextEditor.Quiet

It seems that quite slow to send a large string to a TextEditor class. To spare variable memory I choosed to send smaller batches of text to the class, but it seems to be slows down after a while. Stop refreshing could speed it up just like as a ListView class. May I ask for a Quiet function for the...
by lazi
Wed May 29, 2019 11:44 pm
Forum: Hollywood bugs
Topic: Amiga CompareStr()
Replies: 4
Views: 621

Amiga CompareStr()

This is ok:
CompareStr("Amiga","pc",False) /* -1 */

These two are wrong:
CompareStr("álma","alma",False) /* 0 */
CompareStr("á","a",False) /* 1 */

Should it work on Amiga (codesets.library) ?
by lazi
Mon May 13, 2019 11:09 pm
Forum: RapaGUI
Topic: Colgroup runs out of frame on Android
Replies: 1
Views: 488

Colgroup runs out of frame on Android

I made a colgroup of a text gadget with labels at both sides. The third element the rightmost label text is notoriously overrun the frame size. The xml part: <colgroup frame="true" columns="3"> ... <label>Emelt tömeg:</label> <text id="lift" align="right" frame="true">--</text> <label align="left"> ...
by lazi
Tue Apr 09, 2019 10:49 pm
Forum: Tutorials
Topic: Let's build a Dungeon Crawler with Hollywood-MAL!
Replies: 20
Views: 4001

Re: Let's build a Dungeon Crawler with Hollywood-MAL!

Here is a detailed documentation on the Dungeon Master experience system:
http://dmweb.free.fr/?q=node/692

To sum it shortly: every action generates some experience, not just killing foes. And even a fighter can cast spells with enough training.
by lazi
Sat Apr 06, 2019 7:04 pm
Forum: Tutorials
Topic: Let's build a Dungeon Crawler with Hollywood-MAL!
Replies: 20
Views: 4001

Re: Let's build a Dungeon Crawler with Hollywood-MAL!

Please consider action based experience system just like in Dungeon Master. It was a very good system which rise different skills by different actions. If you played it you know what I mean, anyway let me know if you need more info on that.
by lazi
Wed Mar 27, 2019 7:08 pm
Forum: MUI Royale
Topic: Area without border
Replies: 2
Views: 516

Re: Area without border

Thanks!
It does just how I wanted.
by lazi
Wed Mar 27, 2019 5:55 pm
Forum: MUI Royale
Topic: Area without border
Replies: 2
Views: 516

Area without border

Is there a way in MUIRoyale to display any class without any border?
For example this Hollywood class should fill the whole window area inside window borders just like it does without MUIRoyale.
The borderscroller requires MUI at all.
Image