Search found 686 matches

by Juan Carlos
Tue Aug 25, 2020 10:07 am
Forum: General programming
Topic: Looping video
Replies: 15
Views: 1677

Re: Looping video

The problem is that you have active the two functions, you have only p_ShowVideo(), the p_CheckVideoIntro() remove it because it cause the problem, Hollywood try to run the two functions at the same time and only is possible one, besides p_CheckVideoIntro() is call for the p_ShowVideo(). Other probl...
by Juan Carlos
Mon Aug 24, 2020 12:12 pm
Forum: General programming
Topic: Looping video
Replies: 15
Views: 1677

Re: Looping video

Try this: Function p_ShowVideo() PlayVideo(1, #CENTER, #CENTER) SetInterval(1, p_CheckVideoIntro, 25) ;Checking if the video is playing currently. EndFunction Function p_CheckVideoIntro() playing=IsVideoPlaying(1) If playing=False CloseVideo(1) ;Close the video. ClearInterval(1) p_MainFunction() ;Ju...
by Juan Carlos
Fri Aug 14, 2020 12:07 pm
Forum: Amiga IDE questions
Topic: Hollywood GUI in AmigaOS4 crash
Replies: 4
Views: 738

Hollywood GUI in AmigaOS4 crash

To reproduce the issue you must follow that steps: 1 - Open "GUI" 2 - In the list of the Hollywood demo scripts, select one script at your choice (until you see that the "Show source code" button will be unghosted 3 - Now from the dropdown list, select the "My projects" item (the list there should b...
by Juan Carlos
Mon Jul 20, 2020 1:07 pm
Forum: Windows IDE
Topic: Hollywood IDE compilations
Replies: 7
Views: 1398

Re: Hollywood IDE compilations

Yes, Andreas I donwloaded all plugins and copy each one in its system and to make a good test of this, I copyed the same Windows drawer in Linux x64 and the game works with the plugin. So how do you link the plugins when compiling from the Windows IDE? Do you use @REQUIRE with the "Link" tag set to...
by Juan Carlos
Sun Jul 19, 2020 1:36 pm
Forum: Windows IDE
Topic: Hollywood IDE compilations
Replies: 7
Views: 1398

Re: Hollywood IDE compilations

SamuraiCrow wrote:
Sat Jul 18, 2020 4:32 pm
Linux has case-sensitive filesystems but Windows generally not.
Thank you for your answer I have started to learn to handle Linux and I want to use muy programs and games and I found these strange issues.
by Juan Carlos
Sat Jul 18, 2020 11:44 am
Forum: Windows IDE
Topic: Hollywood IDE compilations
Replies: 7
Views: 1398

Re: Hollywood IDE compilations

Yes, Andreas I donwloaded all plugins and copy each one in its system and to make a good test of this, I copyed the same Windows drawer in Linux x64 and the game works with the plugin. Other thing and I hope that you don't tell me that it is a hijack, with the true type fonts with Windows IDE workth...
by Juan Carlos
Wed Jul 15, 2020 11:30 am
Forum: Newbie questions
Topic: Linux and @Menu
Replies: 5
Views: 972

Re: Linux and @Menu

Ok, Andreas, I shall do other thread to try resolve this question, although I'll have the same reply.
by Juan Carlos
Wed Jul 15, 2020 11:24 am
Forum: Windows IDE
Topic: Hollywood IDE compilations
Replies: 7
Views: 1398

Hollywood IDE compilations

I make several executables from Windows to Linux 64 bits with the plugins embeded and the programs and games don't works, I did the executables from Linux and now they work, also this problem I saw when I did one executable for MorphOS with the plugin embeded, this problem already has try in this fo...
by Juan Carlos
Tue Jul 14, 2020 10:12 am
Forum: Newbie questions
Topic: Linux and @Menu
Replies: 5
Views: 972

Re: Linux and @Menu

And I forget it, we continue having problems when you make executables with the Windows IDE for other systems with the plugins embeded, the executable has the plugins from Windows instead of final system.
by Juan Carlos
Tue Jul 14, 2020 9:11 am
Forum: Newbie questions
Topic: Linux and @Menu
Replies: 5
Views: 972

Re: Linux and @Menu

Ok, thanks. But the other problem with the fonts when I try ti make the executable, and with Hollywood Player with applets that use the oggvorbis, where the player doesn't recognize the ogg plugin?