Search found 12 matches

by dewindatws
Wed Feb 21, 2024 8:15 am
Forum: Off topic
Topic: Looking for somebody in the UK
Replies: 4
Views: 6347

Re: Looking for somebody in the UK

Hello,

I just saw this. Do you need help still?
by dewindatws
Wed Nov 22, 2023 1:55 pm
Forum: GL Galore
Topic: Lights not working on MOS iBook G4?
Replies: 1
Views: 9402

Lights not working on MOS iBook G4?

Hey, I was testing out the demos of opengl on mos and the light demo doesn't display the lights (it does on my xp machine tho) the gpu is a R9550 and G4 clocked at 1333mhz and 1.56GB of RAM. i've attached an image of what the demo looks like :o http://ajones.wales/images/screenshots/Screen04.png
by dewindatws
Tue Nov 21, 2023 9:37 am
Forum: Newbie questions
Topic: Correct Menu Nav System
Replies: 10
Views: 8803

Re: Correct Menu Nav System

Thank you. I would like to apologise for misinterpreting what you wrote. I now see that it wasn’t directed at anyone here, that was my mistake. Sometimes I struggle with reading social situations due to my autism, which isn’t an excuse but I hope to give reason to my actions. I agree with you that o...
by dewindatws
Sun Nov 12, 2023 8:57 pm
Forum: Newbie questions
Topic: Correct Menu Nav System
Replies: 10
Views: 8803

Re: Correct Menu Nav System

Firstly, I would like to thank you for giving me a lot of advice on how to improve my code, I am new to programming and so I am constantly learning. Both of your feedbacks has been useful. However, I do not appericate some of your remarks. coders get lazier or more ignorant about efficient coding. A...
by dewindatws
Tue Oct 31, 2023 2:29 am
Forum: Newbie questions
Topic: Correct Menu Nav System
Replies: 10
Views: 8803

Re: Correct Menu Nav System

Thank you very much!

I was wondering, whether a switch case would be better than a bunch of IF statements for the menu.
by dewindatws
Sat Oct 28, 2023 4:30 am
Forum: Newbie questions
Topic: Correct Menu Nav System
Replies: 10
Views: 8803

Correct Menu Nav System

Hello everyone, I've been working on making a simple clone of the Perfect Dark Menu system, and the way I've wrote my menu system I think is quite clunky and would be better done as a seperate function with cases but I am struggling to wrap my head around it. I know the IF statements are both ugly a...
by dewindatws
Sat Oct 21, 2023 6:54 pm
Forum: Newbie questions
Topic: Understanding the typical hollywood loop
Replies: 11
Views: 10770

Re: Understanding the typical hollywood loop

jPV wrote: Mon Oct 16, 2023 5:08 pm Oh damn, I have missed such a jam, and I happened to create RNOSlides within the timeframe :) There would have been some nice prizes...
Phew, well maybe I'll have a chance in winning if the master of Hollywood isn't competing against me! :lol: /j

Defo join along next year though. :-)
by dewindatws
Mon Oct 16, 2023 4:02 pm
Forum: Newbie questions
Topic: Understanding the typical hollywood loop
Replies: 11
Views: 10770

Re: Understanding the typical hollywood loop

It was honestly a really great learning experience that has got me a solid basis of Hollywood, I've finished my paint program and submitting into the amiga tool jam right now. :) I've now been making my own tiling engine with page/chunk loading and unloading and I worked on a simple racing game on H...
by dewindatws
Fri Sep 15, 2023 10:38 am
Forum: Hollywood bugs
Topic: reqtools.library version on 68k
Replies: 4
Views: 6002

Re: reqtools.library version on 68k

Hello, I just wanted to let you know that this same bug persists also on the “ColorRequest” function.

I fixed it the same way by installing the back port.
by dewindatws
Wed Sep 13, 2023 12:24 pm
Forum: Newbie questions
Topic: Understanding the typical hollywood loop
Replies: 11
Views: 10770

Re: Understanding the typical hollywood loop

Thank you very much jPV, yeah I've tried to do lines but I am a little stumped on how to calculate the src and dst differences. My persumation would be to check when left mouse is down and start a timer and store SRC.XY and DST.XY and every tick of the timer update the line function, but that sounds...