Search found 436 matches

by Allanon
Sun Jun 03, 2018 11:22 am
Forum: Wishlist
Topic: SSL / https
Replies: 4
Views: 1565

Re: SSL / https

Great news!
by Allanon
Sun Mar 25, 2018 12:04 pm
Forum: Showcase
Topic: My new documentation site and about where I'm heading :)
Replies: 80
Views: 19669

Re: My new documentation site and about where I'm heading :)

APPBuilder Update

Hello devs!

For all people using AppBuilder I've released an update, just hit the Updates button to download the latest changes.

Change Log:

Code: Select all

24.03.2018 : Update released
 - Updated plugins AIFF, SVG, Vectorgraphics to their latest releases
 - Added plugins Xad and Zip 
by Allanon
Sat Mar 24, 2018 6:10 pm
Forum: GL Galore
Topic: GLGalore, MorphOS & gl.TexEnv()
Replies: 12
Views: 1016

Re: GLGalore, MorphOS & gl.TexEnv()

Thank you for the answer... I confirm that I can handle this behaviour inside of my library, simply checking the current platform and then using power of two textures where needed, the question is if all this effort is worth it, I mean that I may change my lib and after a few months the support on O...
by Allanon
Sun Mar 18, 2018 11:19 am
Forum: GL Galore
Topic: GLGalore, MorphOS & gl.TexEnv()
Replies: 12
Views: 1016

Re: GLGalore, MorphOS & gl.TexEnv()

Thanks to the unvaluable help of emeck I've finally found out that the glitches produced on MorphOS are related to the texture sizes, if the brushes, which are converted into textures, have width and/or height not power of 2 the garbage is produced. I'll post a test program soon so people interested...
by Allanon
Wed Mar 07, 2018 9:53 am
Forum: Showcase
Topic: My new documentation site and about where I'm heading :)
Replies: 80
Views: 19669

Re: My new documentation site and about where I'm heading :)

Hi @sashapont,

have you followed the instructions examplained here ?

Seems you have forgot to set the #INC_PATH constant

Let me know if you need more details.
by Allanon
Sun Feb 25, 2018 8:04 pm
Forum: Announcements
Topic: Hollywood goes SID!
Replies: 9
Views: 560

Re: Hollywood goes SID!

Wow! This is wonderful! :D
Thank you!
by Allanon
Sun Feb 18, 2018 8:31 pm
Forum: GL Galore
Topic: GLGalore, MorphOS & gl.TexEnv()
Replies: 12
Views: 1016

Re: GLGalore, MorphOS & gl.TexEnv()

FWIW, on MiniGL Hasteroids only shows a white screen and nothing else whereas on MorphOS there are some graphics at least, albeit with glitches :) I haven't digged yet into this problem but I think it is something related with how the texture are encoded or loaded, from the MOS screenshot it's clea...
by Allanon
Sun Feb 18, 2018 8:26 pm
Forum: GL Galore
Topic: GLGalore, MorphOS & gl.TexEnv()
Replies: 12
Views: 1016

Re: GLGalore, MorphOS & gl.TexEnv()

unfortunatly not having a MOS machine it could be a difficult task Luckily MorphOS compatible Macs don't cost much anymore. For example, a cute and small Mac mini or some G4 laptop, which doesn't take your deskspace either, don't cost more than something like 20-50e nowadays. And you can test Morph...
by Allanon
Sun Feb 18, 2018 10:13 am
Forum: GL Galore
Topic: GLGalore, MorphOS & gl.TexEnv()
Replies: 12
Views: 1016

Re: GLGalore, MorphOS & gl.TexEnv()

Thank you for testing it, I'll try to make simpler tests to indentify where the problem is... unfortunatly not having a MOS machine it could be a difficult task
by Allanon
Thu Feb 15, 2018 12:18 pm
Forum: GL Galore
Topic: GLGalore, MorphOS & gl.TexEnv()
Replies: 12
Views: 1016

GLGalore, MorphOS & gl.TexEnv()

Hello, I've a problem running Hasteroids, which uses GLGalore, on MorphOS, an user has reported that all textures are messed up like this: https://s10.postimg.org/xe5btxtrt/Hasteroids_MOS39.png Since all the examples that comes with GLGalore are running fine on his machine I've started to look for s...