Search found 717 matches

by Bugala
Mon Apr 08, 2019 4:38 pm
Forum: Tutorials
Topic: Let's build a Dungeon Crawler with Hollywood-MAL!
Replies: 19
Views: 801

Re: Let's build a Dungeon Crawler with Hollywood-MAL!

If i correctly remember, in Dungeon master for example spells wortked so that there were 6 different spell characters, and by combining these characters right, you could right from beginning do any spell. Except in practice not since you also needed certain amount of experience to perform them. More...
by Bugala
Thu Apr 04, 2019 10:06 am
Forum: Tutorials
Topic: Let's build a Dungeon Crawler with Hollywood-MAL!
Replies: 19
Views: 801

Re: Let's build a Dungeon Crawler with Hollywood-MAL!

Interesting read again. However, at this point I think it is good to remind you about the only thing you ever need to worry about when making decisions regarding your game: "Is it fun?" That is really the only question you ever need to worry about. I for example have thought multiple different level...
by Bugala
Mon Mar 25, 2019 7:55 am
Forum: Tutorials
Topic: Let's build a Dungeon Crawler with Hollywood-MAL!
Replies: 19
Views: 801

Re: Let's build a Dungeon Crawler with Hollywood-MAL!

This article serie is very intereresting to me since I have been thinking of dungeon crawler sometimes myself too, and many of my ideas have some overlapping with dungeon crawlers.
by Bugala
Tue Mar 19, 2019 12:44 pm
Forum: Newbie questions
Topic: Hollywood programs listed anywhere?
Replies: 5
Views: 450

Re: Hollywood programs listed anywhere?

From Allanons stuff, I would like to especially recommend HGUI, which is bit like MUI royale, except it makes buttons, text fields etc. for all platforms that Hollywood supports, as HGUI is based upon Hollywood code itself instead of plugin. And then there is this piece of software called APPbuilder...
by Bugala
Wed Mar 13, 2019 8:52 am
Forum: Showcase
Topic: Coque!
Replies: 2
Views: 236

Re: Coque!

That looked real good. Just brand it with some companys stuff, like for example change into duplo car etc. and it could easily go as one of some big companys website/mobile games that they have nowadays. I had this Duplo game from lego for my daughter on my mobile couple years ago, and it had some s...
by Bugala
Fri Mar 08, 2019 5:33 pm
Forum: General programming
Topic: There is a way to detect how long a key is pressed?
Replies: 4
Views: 394

Re: There is a way to detect how long a key is pressed?

I quess no direct command for that, but you can program it: EscapeQuit(True) StartTimer(1) Repeat If IsLeftMouse() = True ResetTimer(1) endloop=False Repeat If IsLeftMouse() = False Then endloop=True Until endloop=True timeittook = GetTimer(1) DebugPrint("left mouse button was down for "..timeittook...
by Bugala
Wed Mar 06, 2019 2:48 pm
Forum: General programming
Topic: trying to get cells name from table and make that cell be empty table
Replies: 4
Views: 234

Re: trying to get cells name from table and make that cell be empty table

It feels so stupid when you realise you never thought of the obvious solution. Should have thought of that solution.
Since I dont necessarily need InstertItem command to do it, I can do it exactly as you suggested.
Thank You.
by Bugala
Wed Mar 06, 2019 8:03 am
Forum: General programming
Topic: trying to get cells name from table and make that cell be empty table
Replies: 4
Views: 234

Re: trying to get cells name from table and make that cell be empty table

Tried that, but gives me error: "Wrong operator for this type!" I think that is otherwise right, but just missing something somewhat similar to if there is word WORD, and i want to use it, i need to put it with "WORD". You could say that if i want to add CELL CONTENT to table, i can do it by using {...
by Bugala
Tue Mar 05, 2019 10:35 am
Forum: General programming
Topic: trying to get cells name from table and make that cell be empty table
Replies: 4
Views: 234

trying to get cells name from table and make that cell be empty table

Here is line of code that didnt work: InsertItem( Groups, [gamedata.Uniquename[n]] = { } ) To make it perhaps more understandable, here is what i tried to do: table_names = {"Andreas", "Allanon", "SamuraiCrow"} table_another = {} insertitem(table_another, [table_names[0]] = {} And what I would like ...
by Bugala
Fri Mar 01, 2019 10:09 pm
Forum: Tutorials
Topic: How to properly release something out to the wild
Replies: 9
Views: 616

Re: How to properly release something out to the wild

Agree with this post it would be good to have something like a checklist for example. I have more than once forgot to link the font and things have failed on other end due to that. Especially when in middle of project sending something for someone to test something.