Search found 431 matches

by amyren
Fri Feb 06, 2026 11:30 am
Forum: Newbie questions
Topic: EventHandler on multiple windows
Replies: 0
Views: 90

EventHandler on multiple windows

Does eventhandler need to be installed seperately for each display or perhaps I install it wrongly here? When running this code it only seem to detect events from the Display 2 window. Uncommenting those 3 lines near the bottom will make it take events from both windows. @DISPLAY {Title = "Disp...
by amyren
Wed Feb 04, 2026 7:36 pm
Forum: Newbie questions
Topic: How to handle animations?
Replies: 6
Views: 236

Re: How to handle animations?

Oh my :) I've been busy working on a workaround so I made this (messy) code to make a way to handle it. This example can insert, replace or remove a frame in an anim file. I will look into that SelectAnim() later. Perhaps it can be used in a similar function and do the same thing as my example with ...
by amyren
Wed Feb 04, 2026 10:25 am
Forum: Newbie questions
Topic: How to handle animations?
Replies: 6
Views: 236

Re: How to handle animations?

Similar to my thoughts, I was thinking since you have LoadAnimFrame() it would be nice to have SaveAnimFrame() as well.
Perhaps AnimFrameFromBrush() describes its purpose better.
by amyren
Tue Feb 03, 2026 6:34 pm
Forum: Newbie questions
Topic: How to handle animations?
Replies: 6
Views: 236

Re: How to handle animations?

I did read about ModifyAnimFrames() in the docs.
Although it can expand or shrink the number of frames it does not mention how to put content (eg. a brush) into the new frame you added.
To be honest I have a hard time seeing the point of adding frames to an anim if its just empty frames.
by amyren
Tue Feb 03, 2026 3:38 pm
Forum: Newbie questions
Topic: How to handle animations?
Replies: 6
Views: 236

How to handle animations?

I've been browsing the anim library commands in the help documentation. There is the BeginAnimStream command that lets you make a new anim file and add frames to it. And the CreateAnim command which also makes a new anim file from a single brush But how to add more frames to that anim file later? Sa...
by amyren
Tue Feb 03, 2026 3:07 pm
Forum: Newbie questions
Topic: TextObject rotate and smoothing
Replies: 3
Views: 399

Re: TextObject rotate and smoothing

Thanks, somehow I managed to overlook RemoveBrushPalette.
by amyren
Fri Jan 30, 2026 3:41 pm
Forum: Newbie questions
Topic: TextObject rotate and smoothing
Replies: 3
Views: 399

Re: TextObject rotate and smoothing

What I am looking for is a way to apply a smoothen / anti-aliase effect to an image. It seems that the smooth variable for RotateBrush did not have any smoothening effect unless the scaling is active. BlurBrush will give a similar effect. Another method I found was to use ScaleBrush to scale the ima...
by amyren
Fri Jan 30, 2026 11:12 am
Forum: Newbie questions
Topic: Miniwood and compress files problems
Replies: 13
Views: 847

Re: Miniwood and compress files problems

I just tested my own program (PolarPaint) and compiled executable with Hollywood and another with Miniwood. Both run without crashes on Windows 7 64 bit (in virtualbox). When there are missing libraries causing crashes for Miniwood there should be an error message telling which function call that fa...
by amyren
Thu Jan 29, 2026 6:53 pm
Forum: Newbie questions
Topic: Miniwood and compress files problems
Replies: 13
Views: 847

Re: Miniwood and compress files problems

You did add all the required libraries, like the example below? the commands you use in your script use a library, so make sure all are included @IF #HW_MINI @USING "brush" @USING "dos" @USING "display" @USING "draw" @USING "error" @USING "event...
by amyren
Wed Jan 28, 2026 2:14 pm
Forum: RapaGUI
Topic: Hide listview on android
Replies: 3
Views: 364

Re: Hide listview on android

Ok, I made this smaller example, based the Dialogs example from the docs. There are menu entries to hide the lower lv2 list as well as hiding the buttons. Another menu entry to show them again. Put the files in the same folder and run the script from your desktop first to see how it looks. Then comp...