Oops, right, didn't see that. Then we need an MCVE of course or is it a MUI app or something? Then EscapeQuit() of course won't work.
Search found 6017 matches
- Sun Sep 13, 2026 6:33 pm
- Forum: Newbie questions
- Topic: EscapeQuit(FALSE) doesn't work
- Replies: 4
- Views: 404
- Sun Sep 13, 2026 4:35 pm
- Forum: Announcements
- Topic: SoundFX plugin 1.0 released
- Replies: 4
- Views: 9859
Re: SoundFX plugin 1.0 released
Btw, the press release doesn't mention a WarpOS version but the plugin is actually also available for WarpOS. As usual, WarpOS versions are distributed in the archive that contains the Amiga versions.
- Sun Sep 13, 2026 4:11 pm
- Forum: Newbie questions
- Topic: Execute with CaptureOutput set to true doesn't returns rc
- Replies: 7
- Views: 895
Re: Execute with CaptureOutput set to true doesn't returns rc
Your code is correct. But I'm not sure if it's a bug or a feature. I mean you're trying to execute a non-existing program here and technically non-existing programs can't return a return code so one could also say that it's correct for Execute() to behave that way. I need to check how this behaves o...
- Sun Sep 13, 2026 4:06 pm
- Forum: Newbie questions
- Topic: EscapeQuit(FALSE) doesn't work
- Replies: 4
- Views: 404
Re: EscapeQuit(FALSE) doesn't work
Do you use any plugins or some special setup? The following works here:
Please provide some more details or an MCVE...
Code: Select all
EscapeQuit(False)
WaitLeftMouse
End
- Sun Sep 13, 2026 4:04 pm
- Forum: Announcements
- Topic: ZIP plugin 2.1 released
- Replies: 11
- Views: 74345
Re: ZIP plugin 2.1 released
Good morning, a little problem I found in the lha file for this plugin it is missing for WarpOS, neither the installer script has the option to install it, and I don't think that the 68k works like a PPC version for WarpOS. Actually, it's a typo in the press release. There is no WarpOS version. The...
- Mon Sep 07, 2026 10:40 pm
- Forum: Newbie questions
- Topic: Working with Layers
- Replies: 2
- Views: 2001
Re: Working with Layers
When working with layers, at some point when many images overlap, the program or game slows down. Is there any way to avoid this If you have layers that are completely concealed by other layers you could hide them in order to speed up drawing. Otherwise Hollywood will draw the layers even if they a...
- Mon Aug 31, 2026 9:30 pm
- Forum: Newbie questions
- Topic: How to capture stderr with RunOutput ?
- Replies: 4
- Views: 3409
Re: How to capture stderr with RunOutput ?
Ok, seems like this is broken on the Amiga platforms. On the other platforms it's possible to catch it. Will be fixed, thanks for reporting!
- Sun Aug 23, 2026 8:52 pm
- Forum: Wishlist
- Topic: Locking Elements
- Replies: 2
- Views: 162664
Re: Locking Elements
- New: Added option to lock objects in place to the "Objects" menu; if you set the "Locked" option in the "Objects" menu, the object will be no longer grabbable in the main window; if you need to select the object, you must do so in the object manager; locked objects w...
- Sun Aug 23, 2026 8:51 pm
- Forum: Designer bugs
- Topic: Designer 7 , object action "ask password" fails
- Replies: 2
- Views: 155070
Re: Designer 7 , object action "ask password" fails
Code: Select all
- Fix: Memory access fault in the "Ask password" action event in case the "Stop action object" operation was used
- Sun Aug 23, 2026 8:50 pm
- Forum: Wishlist
- Topic: AROS x86_64 bit
- Replies: 7
- Views: 70793
Re: AROS x86_64 bit
Re. AROS for RPI, there is also a 32 bit version so might it be not too much work to add a compile to 32 bit arm in Hollywood 12? For 32-bit, no, won't be that much work for Hollywood itself but as I've said there are around 50 plugins that would also need to be ported then. P.S. I was at the UK Ki...