not possible as it uses SDK
however you dont need to have a google accound to compile an app, and you can distribute genereated APK, in any other "store" like pureapk
Search found 724 matches
- Wed May 13, 2026 4:06 pm
- Forum: APK Compiler
- Topic: Compile generic APKs without the need of installing Android SDK
- Replies: 1
- Views: 638
- Mon May 11, 2026 7:34 pm
- Forum: Showcase
- Topic: Hollywood Connect - Smart Home Interface
- Replies: 1
- Views: 2198
Re: Hollywood Connect - Smart Home Interface
Cool !!! (period)
what sensor is connected to ?
what sensor is connected to ?
- Thu Apr 30, 2026 8:15 pm
- Forum: RapaGUI
- Topic: Texteditor.SetColor
- Replies: 9
- Views: 32866
Re: Texteditor.SetColor
you dont need at all coloring?
maybe seting Texteditor.Styled to false which disables it?
maybe seting Texteditor.Styled to false which disables it?
- Tue Apr 28, 2026 8:56 pm
- Forum: APK Compiler
- Topic: Very slow GetDirectoryEntry
- Replies: 8
- Views: 25816
Re: Very slow GetDirectoryEntry
...unfortunately these crap these days should be
Debugged first by total disabling antivirus craps..
It has high probabilty...
Debugged first by total disabling antivirus craps..
It has high probabilty...
- Fri Apr 17, 2026 8:47 pm
- Forum: Showcase
- Topic: HollyTris - modern Tetris clone
- Replies: 8
- Views: 21541
Re: HollyTris - modern Tetris clone
very nice nice work
cool music ! you wrote it ?
i will only suggest in two player mode "drop " "space key" to be palyer two and player 1 ,who control arrows to have ctrl or something near him
as hands confused this way
cool music ! you wrote it ?
i will only suggest in two player mode "drop " "space key" to be palyer two and player 1 ,who control arrows to have ctrl or something near him
as hands confused this way
- Thu Apr 16, 2026 11:50 am
- Forum: APK Compiler
- Topic: hurl requirement
- Replies: 7
- Views: 6560
Re: hurl requirement
Maybe
But reading manual says latest version is compiled over a newer curl and libssl
So maybe oits a compatibility issue with this relative old android version ?!??
Since as you sayruns ok in newer android !
But reading manual says latest version is compiled over a newer curl and libssl
So maybe oits a compatibility issue with this relative old android version ?!??
Since as you sayruns ok in newer android !
- Sat Apr 11, 2026 10:43 pm
- Forum: General programming
- Topic: table dimensioning...
- Replies: 3
- Views: 5792
Re: table dimensioning...
thats because you can have table inside table (multidimensional tables) but tables are anonymous, only pointing by its position check this, simulates what you want creating 3 player with 3 "rows" and x and y to each "row" just keep in mind that "row" is the second dimen...
- Fri Apr 03, 2026 5:18 pm
- Forum: General programming
- Topic: Problem with mouseover and context menues
- Replies: 6
- Views: 7144
Re: Problem with mouseover and context menues
the problem i saw it in you example, also in my second example appears in both cases using enablebutton() in eventhandler seems like a working workaround (or maybe its the correct way ?) in my example is ready , you can uncomment it ot see it happens in your example add enablebutton in OnMouseOut OR...
- Thu Apr 02, 2026 5:52 pm
- Forum: General programming
- Topic: Problem with mouseover and context menues
- Replies: 6
- Views: 7144
Re: Problem with mouseover and context menues
yes i see this in this example, however enablebutton() makes this active !? check this simplified example and comment/uncomment enablebutton() CreateMenu(1, {{"Unused", { {"Cut1", ID = "cut1"}, {"Copy1", ID = "copy1"}, {"Paste1", ID = "...
- Thu Apr 02, 2026 4:47 pm
- Forum: General programming
- Topic: Problem with mouseover and context menues
- Replies: 6
- Views: 7144
Re: Problem with mouseover and context menues
you have use custom functions to process menu item "mouseover" AND "right click over button" ? context menu do it them selfs does this problem occur and in this simplified example ? (i cant reproduce or i have not understand ?) xml$ = [[ <?xml version="1.0" encoding=&qu...