Search found 31 matches

by NathanH
Wed Mar 04, 2020 12:37 am
Forum: MUI Royale
Topic: Zune Popdrawer doesn't receive notify on "Acknowledge"
Replies: 4
Views: 2176

Re: Zune Popdrawer doesn't receive notify on "Acknowledge"

Okay, thanks. Based on what I've heard here I'll approach the AROS guys.

NathanH
by NathanH
Sun Mar 01, 2020 12:10 am
Forum: MUI Royale
Topic: Zune Popdrawer doesn't receive notify on "Acknowledge"
Replies: 4
Views: 2176

Zune Popdrawer doesn't receive notify on "Acknowledge"

Hi, The following code pops up a system requestor with the Popdrawer contents on WinUAE 3.9 but does not on AROS i386. Is this a Zune error or a MUIRoyale error? Thanks. NathanH @DISPLAY 1, {hidden=True} @APPTITLE "Popdrawer Test" @APPVERSION "$VER: Popdrawer Test 1.0 (29.02.20)" @APPCOPYRIGHT "Copy...
by NathanH
Thu Feb 13, 2020 9:42 pm
Forum: General programming
Topic: Animation Appearing on Workbench Screen
Replies: 6
Views: 1360

Re: Animation Appearing on Workbench Screen

Thanks jPV! I am using your suggestion with a frame-worth buffer in front and it works well. I have noticed, however, that even using PubScreen="Workbench Screen" tag in GrabDesktop() it will grab the frontmost screen instead if I bring forward and back another screen.

NathanH
by NathanH
Tue Feb 04, 2020 12:08 am
Forum: General programming
Topic: Animation Appearing on Workbench Screen
Replies: 6
Views: 1360

Re: Animation Appearing on Workbench Screen

Thanks for the help guys but I think this project will need to go on the backburner.

NathanH
by NathanH
Sat Feb 01, 2020 11:19 pm
Forum: General programming
Topic: Animation Appearing on Workbench Screen
Replies: 6
Views: 1360

Animation Appearing on Workbench Screen

Hi, I'm trying to make an animation appear to walk on the Workbench screen. I've set a BGPic to black with Transparency=0 and each gif frame background is also set to black with Transparency=0. I've tried both DisplayAnimFrame() and DisplayBrushPart() but the entire animation is transparent in both ...
by NathanH
Fri Dec 06, 2019 4:11 am
Forum: Hollywood bugs
Topic: AutoGenerated IDs zero out in saved tables
Replies: 6
Views: 1390

Re: AutoGenerated IDs zero out in saved tables

Thanks, it works that way by design. I was saving the table when I open up prefs window to restore if a user hits "Cancel" from within prefs. There's plenty of workarounds. I just wasn't counting on this not working as I expected. On my computer, the code is DebugPrint(a ). Not sure how that changed...
by NathanH
Thu Dec 05, 2019 3:13 am
Forum: Hollywood bugs
Topic: AutoGenerated IDs zero out in saved tables
Replies: 6
Views: 1390

Re: AutoGenerated IDs zero out in saved tables

Thanks for wanting to help! You are spreading misinformation, however. Functions that return tables will make the variable into a table so you don't do "a={}" first. You can see below excerpts from the documentation for ReadTable, GetCommandLine, and RemoveItem that you don't declare a variable as a...
by NathanH
Wed Dec 04, 2019 12:16 am
Forum: Hollywood bugs
Topic: AutoGenerated IDs zero out in saved tables
Replies: 6
Views: 1390

AutoGenerated IDs zero out in saved tables

Hi, I use Hollywood 8.0 on WinUAE with OS3.9 and AROS i-386. The following code saves some auto-generated brush ids in a table, prints them, saves the table, restores the table, and then prints the ids. The ids are zero when reprinted while I expected them to be saved and restored. I think I can fin...
by NathanH
Sun Nov 17, 2019 1:22 am
Forum: Hollywood bugs
Topic: SetDisplayAtrributes x & y don't work except for positional constants
Replies: 4
Views: 1256

SetDisplayAtrributes x & y don't work except for positional constants

Hi, I'm running Hollywood 8 on both WinUAE OS3.9 and AROS i-386. I would expect the following code to keep the changing display at coordinates (150, 150). It doesn't, it shifts to the center of the screen instead. If you use position constants (e.g., horizontal=#CENTER and vertical=#TOP) things work...