Search found 214 matches

by SamuraiCrow
Fri Jul 19, 2019 4:56 pm
Forum: General programming
Topic: Distinguish BOOL from number
Replies: 2
Views: 62

Re: Distinguish BOOL from number

You'll have to do a type enumeration for every variable to keep track yourself.
by SamuraiCrow
Sun Jul 07, 2019 3:21 pm
Forum: Newbie questions
Topic: Questions Regarding Hollywood
Replies: 52
Views: 2748

Re: Questions Regarding Hollywood

I've converted a rather significantly sized wave file to an ogg file, but when exporting the project to Linux it won't run. It ran perfectly with the wave file though. I've installed the ogg vorbis plugin and it runs fine in Designer. Is there something else I need to do? Just some diagnostic quest...
by SamuraiCrow
Wed Jul 03, 2019 1:53 pm
Forum: Newbie questions
Topic: Counting individual occurrences in a file
Replies: 1
Views: 115

Re: Counting individual occurrences in a file

To save lookup time use the words as the keys of the count table and ditch the arrays.
by SamuraiCrow
Thu Jun 27, 2019 4:17 am
Forum: Newbie questions
Topic: Questions Regarding Hollywood
Replies: 52
Views: 2748

Re: Questions Regarding Hollywood

A new version of Designer is planned but the old version is showing its age.
by SamuraiCrow
Mon Jun 24, 2019 12:48 pm
Forum: General programming
Topic: Best way to do lots of moving things on screen?
Replies: 28
Views: 857

Re: Best way to do lots of moving things on screen?

Hello Bugala, and Andreas, i test the snippet supplied by Bugala, and my results are better without RebelSDL, using RebelSDL i have 132000 ms time when i execute the script ,whithout RebelSDL my result is 12900 ms, this in windows 10 64 bits, any idea about why this is happening? Did you read the i...
by SamuraiCrow
Mon Jun 24, 2019 9:45 am
Forum: Off topic
Topic: Raspberry Pi 4 is out!
Replies: 1
Views: 254

Raspberry Pi 4 is out!

https://www.raspberrypi.org has the details. It's full 64-bit and uses the Mesa graphics pipeline at 4k HDMI 60 Hz or dual head at 30 Hz. :geek:
by SamuraiCrow
Mon Jun 17, 2019 6:44 am
Forum: General programming
Topic: how to quickly find 10x10 map location 54?
Replies: 2
Views: 155

Re: how to quickly find 10x10 map location 54?

Integer divide by 10 and modulo by 10 to get y and x respectively. If you want sequential slab arrays you can allocate them yourself using memory.library routines. They are generally smaller and faster than tables when you need multiple dimensions. The only limitation is that there's no "table poke"...
by SamuraiCrow
Wed Jun 12, 2019 1:51 pm
Forum: General programming
Topic: Problem with ReceiveData
Replies: 24
Views: 1123

Re: Problem with ReceiveData

Bugala wrote:
Wed Jun 05, 2019 7:01 pm
hmm.. I thought that usually by using a function it would be faster to do.

Wasnt it so that using x=1+2 is slower than x = add(1,2)?
No. There's calling overhead with needless function calls.
by SamuraiCrow
Sun May 05, 2019 1:42 am
Forum: RebelSDL
Topic: SDL & Linux ARM
Replies: 31
Views: 5137

Re: SDL & Linux ARM

It uses OpenGL ES 3.1 for its acceleration.
by SamuraiCrow
Sun May 05, 2019 1:39 am
Forum: MUI Royale
Topic: An array of ID's
Replies: 10
Views: 1468

Re: An array of ID's

I think the % macro definitions can be anywhere as long as you use the appropriate ReplaceString() commands.