Search found 107 matches

by emeck
Sun Jun 27, 2021 9:11 am
Forum: Showcase
Topic: Balloons
Replies: 2
Views: 137

Re: Balloons

Nice!
by emeck
Sun May 30, 2021 8:39 pm
Forum: General programming
Topic: Running from cron
Replies: 4
Views: 799

Re: Running from cron

airsoftsoftwair wrote:
Sun May 30, 2021 5:42 pm
Does using Execute() make a difference?
No, same behavior with Execute(), works double clicking the program, doesn't work from cron.
by emeck
Thu May 27, 2021 8:56 pm
Forum: Tutorials
Topic: Balloons - a Scratch tutorial written in Hollywood
Replies: 13
Views: 12841

Re: Balloons - a Scratch tutorial written in Hollywood

Hello my friend, I have noticed your game Balloons and I decided to work and expand a little bit on that code. Hope that will be fine to you. If game is ready it will be free to all Amiga Users. Greetings Achim Looks nice! Of course, you can improve it as you wish. Thank you for sharing, looking fo...
by emeck
Mon May 24, 2021 9:39 pm
Forum: General programming
Topic: Running from cron
Replies: 4
Views: 799

Running from cron

Hello, I have created a simple GUI for use in my RPi. When it opens, a countdown from 10 begins and when reaching 0 it should run the shutdown command: Run("/usr/sbin/shutdown", "-h now") If I launch it from the desktop double clicking on it, everything works fine. But if I lauch it from cron, when ...
by emeck
Sat May 22, 2021 1:58 pm
Forum: RapaGUI
Topic: Get MUI version
Replies: 11
Views: 968

Re: Get MUI version

Thanks, guys. This is how I'll do it. As a side-question: Is there a way to circumwent the creation of a temp file in ram: and to directly receive the return string of the version command? Maybe something like this is what you are looking for: Function p_getOutput(msg) Switch(msg.action) Case "RunO...
by emeck
Mon Mar 22, 2021 2:12 pm
Forum: Announcements
Topic: Hollywood 9.0: Sugarcane released!
Replies: 38
Views: 6842

Re: Hollywood 9.0: Sugarcane released!

Order placed!
by emeck
Sun Feb 14, 2021 10:15 am
Forum: Newbie questions
Topic: SVG Brush scaling
Replies: 1
Views: 422

SVG Brush scaling

Hello,

if I load a SVG image, is it treated as a vector or bitmap graphics, for example, when changing from windowed to fullscreen?
by emeck
Sat Feb 13, 2021 8:50 am
Forum: Newbie questions
Topic: Problem with PNG with alpha channel
Replies: 7
Views: 1083

Re: Problem with PNG with alpha channel

Hello

Try with

Code: Select all

@BRUSH 1, "terminal_hilight.png", {LoadAlpha = True}
by emeck
Sun Jan 31, 2021 9:57 pm
Forum: Tutorials
Topic: Balloons - a Scratch tutorial written in Hollywood
Replies: 13
Views: 12841

Re: Balloons - a Scratch tutorial written in Hollywood

But I have been busy lately so, "two more weeks". So, after a veeeeeeeeeeeeeeery long two more weeks, FIRST PUBLIC RELEASE! Seriously, during Christmas time I got back to Hollywood and this project. And the last couple of weeks I have been catching bugs. In the end I have a working game with: - Sta...
by emeck
Sat Jan 30, 2021 8:36 pm
Forum: General programming
Topic: Any risk in using Hollywood reserved CONSTs?
Replies: 3
Views: 828

Re: Any risk in using Hollywood reserved CONSTs?

The script needn't exist because it will never be run when using -exportconstants or -exportcommands. It's just a matter of syntax so you can pass whatever you want. It's just that filename argument needs to be there.
Thanks for the tip.