Search found 155 matches
- Sun Aug 23, 2026 9:54 pm
- Forum: Newbie questions
- Topic: How to capture stderr with RunOutput ?
- Replies: 2
- Views: 722
Re: How to capture stderr with RunOutput ?
I'm on MorphOS and have added support for yt-dlp in ytSearch. The error output of yt-dlp is not captured. It's always outputted to a window. I have workaround it by redirecting stderr (with *>) to a file. But the (not sooo big) problem is that I only can read from the error output file after yt-dlp ...
- Mon Aug 17, 2026 4:34 pm
- Forum: Newbie questions
- Topic: How to capture stderr with RunOutput ?
- Replies: 2
- Views: 722
How to capture stderr with RunOutput ?
Hi, I can capture normal output of command line programs, but the error output is not captured. This is only possible when redirecting the " *> " output to a file and then read it manually to check if there is new output. Is there a better way to also capture the stderr output of programs?...
- Sun May 31, 2026 6:56 pm
- Forum: RapaGUI
- Topic: Listview.GetSelection strangeness
- Replies: 5
- Views: 13795
Re: Listview.GetSelection strangeness
Cool, thanks!
I'll try it.
I'll try it.
- Thu May 28, 2026 10:33 am
- Forum: RapaGUI
- Topic: Listview.GetSelection strangeness
- Replies: 5
- Views: 13795
Re: Listview.GetSelection strangeness
Yeah, yours look correct.
I'm using MorphOS, seems to be only there
I'm using MorphOS, seems to be only there
- Wed May 27, 2026 7:41 pm
- Forum: RapaGUI
- Topic: Listview.GetSelection strangeness
- Replies: 5
- Views: 13795
Listview.GetSelection strangeness
I have a multiselect listview and encounter some strangeness. If I click on an entry for the first time, I get the correct entry from Listview.GetSelection, but if I then click another entry, GetSelection returns the previously clicked entry and not the entry I currently clicked on!? If I start to s...
- Mon Jan 26, 2026 2:49 pm
- Forum: General plugin questions
- Topic: @REQUIRE plugin not found
- Replies: 5
- Views: 114960
Re: @REQUIRE plugin not found
From the API Changes guide: "so only the plugins that the scripts explicitly requests by using the @REQUIRE preprocessor command will be loaded now." So if I have this @REQUIRE "RapaGUI", {Version=2, Revision=2} HollywoodPlayer will only try to load the Plug-In from the directory...
- Fri Jan 16, 2026 12:03 pm
- Forum: Hollywood bugs
- Topic: Using @REQUIRE with an already loaded plugin in an included file, gives an error
- Replies: 1
- Views: 94423
Using @REQUIRE with an already loaded plugin in an included file, gives an error
When I use @REQUIRE "hurl" (f.e) in a file I @INCLUDE in the main script, Hollywood moans that the plugin is already loaded.
This worked with v9.1
This worked with v9.1
- Tue Jul 08, 2025 8:54 pm
- Forum: General programming
- Topic: Multi-monitor on Amiga compatibles
- Replies: 8
- Views: 80792
Re: Multi-monitor on Amiga compatibles
For me it works here with your latest DongDing app!
The SoundBoard is opened on the second monitor!
The SoundBoard is opened on the second monitor!
- Thu May 29, 2025 11:31 am
- Forum: RapaGUI
- Topic: Slider.min is always 0 on Android
- Replies: 8
- Views: 63793
Re: Slider.min is always 0 on Android
The problem is that I set "min" attribute of the sliders to 3 when creating the GUI. But when changing the current value of the slider it allows me to change it 0! Could you only change the min value to 3? Also getting the min attribute says 0. I have Hollywood v9. With your slider.hwa I a...
- Wed May 28, 2025 6:05 pm
- Forum: RapaGUI
- Topic: Slider.min is always 0 on Android
- Replies: 8
- Views: 63793
Re: Slider.min is always 0 on Android
Here is a example code: @REQUIRE "RapaGUI" @APPTITLE "RapaSlider" /* Handles all incoming events */ Function p_EventFunc(msg) Switch msg.action Case "RapaGUI": Switch msg.id Case "winMain": Switch msg.attribute Case "CloseRequest": moai.set("win...