Done, and thanks for the release! Pure Amiga software, just what we need.airsoftsoftwair wrote: ↑Sun Apr 21, 2024 11:54 amSure, just mention that you want a download version as well in the comments section on the order form and I'll handle it
Search found 627 matches
- Mon Apr 22, 2024 6:54 pm
- Forum: Announcements
- Topic: Hollywood Designer 7.0 released
- Replies: 6
- Views: 465
Re: Hollywood Designer 7.0 released
- Fri Apr 19, 2024 10:03 pm
- Forum: Announcements
- Topic: Hollywood Designer 7.0 released
- Replies: 6
- Views: 465
Re: Hollywood Designer 7.0 released
This time I would like to get it to my hands. Thinking on the CD version.
(Recently found the Hollywood 2 CD in my desk drawer and it looks very cool!)
May I ask an instant download too after ordering the CD version?
(Recently found the Hollywood 2 CD in my desk drawer and it looks very cool!)
May I ask an instant download too after ordering the CD version?
- Wed Dec 20, 2023 11:47 pm
- Forum: General plugin questions
- Topic: ZIP plugin OpenArchive on VirtualFile
- Replies: 1
- Views: 2970
ZIP plugin OpenArchive on VirtualFile
Trying to create a new zip archive in a virtual file (OS4). I did not succed. @REQUIRE "zip" virtfile$ = DefineVirtualFileFromString("","Archive.zip",True) id = zip.OpenArchive(Nil, virtfile$, #MODE_WRITE) Error opening zip archive Archive.zip! The docs does not say any...
- Wed Nov 01, 2023 9:42 pm
- Forum: General plugin questions
- Topic: Basic SQL / SQLite3 questions
- Replies: 4
- Views: 3812
Re: Basic SQL / SQLite3 questions
Let's see: p_whatever (m1.name) - The argument is a value. The value of the "name" tag of the table "m1". p_whatever ({name="C64 Rulez"}) - The argument is a table, which has a tag called "name". p_whatever (name="C64 Kicks Ass") - The argument is th...
- Wed Nov 01, 2023 6:36 pm
- Forum: General plugin questions
- Topic: Basic SQL / SQLite3 questions
- Replies: 4
- Views: 3812
Re: Basic SQL / SQLite3 questions
Try this for calling your p_Bind():
Tell me if you want deeper explanation.
Code: Select all
p_Bind(NULL,"64er", "M&T", "1986", "1", "german", "C64", "123-456789-123-0", "1")
- Sun Sep 24, 2023 11:13 pm
- Forum: Hollywood bugs
- Topic: RndStrong() causes DOS Error
- Replies: 6
- Views: 3409
Re: RndStrong() causes DOS Error
Could you check random-handler to work? Type this in a shell window: Type "RANDOM:TEXT/SIZE=10" The result here is something like this: 9.WorkBench:> Type "RANDOM:TEXT/SIZE=10" lnxpvw0y4w9.WorkBench:> The same should work in Hollywood: OpenFile(1,"random:TEXT/SIZE=10",#...
- Tue Jun 13, 2023 11:34 pm
- Forum: Showcase
- Topic: Rocket Away
- Replies: 14
- Views: 8544
Re: Rocket Away
Here is what I try to tell :-) @DISPLAY 1,{mode="fullscreen", width=800, height=600, disableblanker=True, scalemode=#SCALEMODE_AUTO, scalewidth=#NATIVE, scaleheight=#NATIVE} https://i.postimg.cc/XYhrJkv8/fullscreen.png @DISPLAY 1,{mode="AutoFullscreen", width=800, height=600, Dis...
- Mon Jun 12, 2023 8:46 pm
- Forum: Showcase
- Topic: Rocket Away
- Replies: 14
- Views: 8544
Re: Rocket Away
Thanks Andreas! Yes I wanted to use the host resolution on every system except Amigoid. I can't check in the source currently, but as far as I remember the #display preprocessor has the #scalemode_auto parameter and the scalewidth/height are set to #native. Is that differerent than #fullscreenscale...
- Sun Jun 11, 2023 10:40 pm
- Forum: GL Galore
- Topic: Nova Bridge
- Replies: 1
- Views: 3758
Nova Bridge
As far as I know MiniGL on Amiga OS is working top of warp3d drivers. They say that NovaBrigde is a wrapper of old warp3d to the new warp3d Nova. Now the question is how that affects GLGalore performance? Can anybody with X5000 and NovaBridge test it? Is it makes any difference? NovaBridge is on my ...
- Sun May 21, 2023 10:54 pm
- Forum: Showcase
- Topic: Rocket Away
- Replies: 14
- Views: 8544
Re: Rocket Away
Thanks Andreas! Yes I wanted to use the host resolution on every system except Amigoid. I can't check in the source currently, but as far as I remember the #display preprocessor has the #scalemode_auto parameter and the scalewidth/height are set to #native. Is that differerent than #fullscreenscale ...