Search found 330 matches

by lazi
Fri Jun 07, 2019 10:43 am
Forum: Wishlist
Topic: Wish for MUI Royale TextEditor.Quiet
Replies: 2
Views: 141

Re: Wish for MUI Royale TextEditor.Quiet

Thanks for your care!
by lazi
Wed Jun 05, 2019 9:05 pm
Forum: Wishlist
Topic: Wish for MUI Royale TextEditor.Quiet
Replies: 2
Views: 141

Wish for MUI Royale TextEditor.Quiet

It seems that quite slow to send a large string to a TextEditor class. To spare variable memory I choosed to send smaller batches of text to the class, but it seems to be slows down after a while. Stop refreshing could speed it up just like as a ListView class. May I ask for a Quiet function for the...
by lazi
Wed May 29, 2019 11:44 pm
Forum: Hollywood bugs
Topic: Amiga CompareStr()
Replies: 1
Views: 157

Amiga CompareStr()

This is ok:
CompareStr("Amiga","pc",False) /* -1 */

These two are wrong:
CompareStr("álma","alma",False) /* 0 */
CompareStr("á","a",False) /* 1 */

Should it work on Amiga (codesets.library) ?
by lazi
Mon May 13, 2019 11:09 pm
Forum: RapaGUI
Topic: Colgroup runs out of frame on Android
Replies: 1
Views: 209

Colgroup runs out of frame on Android

I made a colgroup of a text gadget with labels at both sides. The third element the rightmost label text is notoriously overrun the frame size. The xml part: <colgroup frame="true" columns="3"> ... <label>Emelt tömeg:</label> <text id="lift" align="right" frame="true">--</text> <label align="left"> ...
by lazi
Tue Apr 09, 2019 10:49 pm
Forum: Tutorials
Topic: Let's build a Dungeon Crawler with Hollywood-MAL!
Replies: 20
Views: 1530

Re: Let's build a Dungeon Crawler with Hollywood-MAL!

Here is a detailed documentation on the Dungeon Master experience system:
http://dmweb.free.fr/?q=node/692

To sum it shortly: every action generates some experience, not just killing foes. And even a fighter can cast spells with enough training.
by lazi
Sat Apr 06, 2019 7:04 pm
Forum: Tutorials
Topic: Let's build a Dungeon Crawler with Hollywood-MAL!
Replies: 20
Views: 1530

Re: Let's build a Dungeon Crawler with Hollywood-MAL!

Please consider action based experience system just like in Dungeon Master. It was a very good system which rise different skills by different actions. If you played it you know what I mean, anyway let me know if you need more info on that.
by lazi
Wed Mar 27, 2019 7:08 pm
Forum: MUI Royale
Topic: Area without border
Replies: 2
Views: 230

Re: Area without border

Thanks!
It does just how I wanted.
by lazi
Wed Mar 27, 2019 5:55 pm
Forum: MUI Royale
Topic: Area without border
Replies: 2
Views: 230

Area without border

Is there a way in MUIRoyale to display any class without any border?
For example this Hollywood class should fill the whole window area inside window borders just like it does without MUIRoyale.
The borderscroller requires MUI at all.
Image
by lazi
Mon Mar 18, 2019 10:23 pm
Forum: GL Galore
Topic: RotateBrush() may destroy hardwarebrush
Replies: 4
Views: 1230

Re: RotateBrush() may destroy hardwarebrush

On windows they all works as expected.

For a clarification to the first example the rotate line should be: RotateBrush(101,0).
by lazi
Mon Mar 18, 2019 10:10 pm
Forum: GL Galore
Topic: RotateBrush() may destroy hardwarebrush
Replies: 4
Views: 1230

Re: RotateBrush() may destroy hardwarebrush

Yes, testing in a minute! Until then let me show you an even hair-raising case! When the rotated brush displayed with {scalex=0.5, scaley=0.5} it is shown unrotated. @REQUIRE "glgalore.hwp" @DISPLAY {mode="windowed", title="test", borderless=False, width=800, height=600, nomodeswitch=False} CreateBr...