Search found 646 matches

by lazi
Mon Nov 03, 2025 11:36 pm
Forum: GL Galore
Topic: MovePointer() broken with GL Galore
Replies: 2
Views: 122

Re: MovePointer() broken with GL Galore

Thanks! And when you will fix that, please check this too!
by lazi
Mon Nov 03, 2025 11:32 pm
Forum: GL Galore
Topic: Can't detect inactive fullscreen display
Replies: 0
Views: 18

Can't detect inactive fullscreen display

Another issue with OS4 GLGalore. The #ATTRACTIVE flag of the fullscreen GLGalore display is always true. It seems to be correct, because when a gl loop runs in the background it is impossible to make any window active. When the same code runs in window, that window can be inactive. You can check it ...
by lazi
Thu Oct 30, 2025 9:00 pm
Forum: GL Galore
Topic: MovePointer() broken with GL Galore
Replies: 2
Views: 122

MovePointer() broken with GL Galore

MovePointer() does NOP when using GL Galore.
Is it a limitation of minigl?

Code: Select all

@REQUIRE "glgalore"

Repeat
	MovePointer(100,100)
Forever
by lazi
Mon Sep 08, 2025 10:51 am
Forum: Newbie questions
Topic: Extract .hws script from compiled executable?
Replies: 4
Views: 299

Re: Extract .hws script from compiled executable?

Sometimes I am using a @File 64,"script.hws" preprocessor command to link the source to the executables just for securing the source, but as @Bugala said, it is exposing your script to others. Maybe that is not a big deal for hobby developments.
by lazi
Mon Sep 08, 2025 10:45 am
Forum: Newbie questions
Topic: Extract .hws script from compiled executable?
Replies: 4
Views: 299

Re: Extract .hws script from compiled executable?

I am sorry for your accident. It is a very annoying thing when you lost some source. However the executables contains a somehow chewed (tokenized) version of the script it may be easier to rewrite it than rebuild the source from that. Even if you could recover it, you would lost remarks, origininal ...
by lazi
Sun May 18, 2025 11:40 pm
Forum: Hollywood bugs
Topic: Preprocessor parameter table parsing
Replies: 2
Views: 319

Preprocessor parameter table parsing

Not really a bug, but a differency of table handling between the preprocessor parameters and other tables. If the last table item is followed by a comma that is not allowed in the preprocessor lines. This has an error "Tag expected!" @DISPLAY { width=160, height=100, } But inside the scrip...
by lazi
Thu Apr 24, 2025 3:15 pm
Forum: Showcase
Topic: WormHole
Replies: 7
Views: 2461

Re: WormHole

New version is out for testing.

It has clipboard sync between the two machines.
Have fun!
by lazi
Thu Apr 24, 2025 1:17 pm
Forum: Hollywood bugs
Topic: ClipboardChange event differs in platforms
Replies: 2
Views: 247

ClipboardChange event differs in platforms

The following code does not working the same way on win32 and OS4. On windows platform InstallEventHandler() instantly sends an event while on OS4 it is silent until the first clipboard change. Both behaviour has some sense, but should be working the same I think. Not tested on other systems. StartT...
by lazi
Thu Apr 17, 2025 10:37 pm
Forum: Announcements
Topic: SQL for Hollywood
Replies: 7
Views: 26766

Re: SQL for Hollywood

LuaSQLite3 documentation site has a new address:

LuaSQLIte3
by lazi
Sat Mar 22, 2025 9:18 pm
Forum: Showcase
Topic: WormHole
Replies: 7
Views: 2461

Re: WormHole

plouf wrote: Fri Mar 21, 2025 7:43 pm it crash frequently with a "table not initialized" but as you said ..not finished !
Would you tell me more on the error? Exact message, condition?
That would help a lot.

Thank you!