Search found 333 matches

by lazi
Mon Jul 08, 2019 10:23 am
Forum: Announcements
Topic: Hollywood has landed on iOS: Remedios 1.0 released
Replies: 16
Views: 1491

Re: Hollywood has landed on iOS: Remedios 1.0 released

What is the minimum iOS version which can run applications from Xcode 8.2?

Edit:
After some search I found that iOS10 is the minimal for Xcode 8.2, hence iPad4+, iPhone 5+ could be the target. Is that correct?
And for Xcode you need an osX 11+ machine.
by lazi
Mon Jun 24, 2019 12:23 am
Forum: Windows IDE
Topic: The compiler asks twice to overwrite
Replies: 7
Views: 603

Re: The compiler asks twice to overwrite

I think he asks about what is the system where the compiler runs on, not the target platform.
by lazi
Fri Jun 21, 2019 10:36 pm
Forum: Showcase
Topic: SQLMan released
Replies: 12
Views: 10100

Re: SQLMan released

SQLMan updated again. Version 0.5.
Now with UTF8 support.

http://aminet.net/biz/dbase/SQLMan.lha

I am so curious about experiences of non Latin-1 writers.
by lazi
Fri Jun 07, 2019 10:43 am
Forum: Wishlist
Topic: Wish for MUI Royale TextEditor.Quiet
Replies: 2
Views: 246

Re: Wish for MUI Royale TextEditor.Quiet

Thanks for your care!
by lazi
Wed Jun 05, 2019 9:05 pm
Forum: Wishlist
Topic: Wish for MUI Royale TextEditor.Quiet
Replies: 2
Views: 246

Wish for MUI Royale TextEditor.Quiet

It seems that quite slow to send a large string to a TextEditor class. To spare variable memory I choosed to send smaller batches of text to the class, but it seems to be slows down after a while. Stop refreshing could speed it up just like as a ListView class. May I ask for a Quiet function for the...
by lazi
Wed May 29, 2019 11:44 pm
Forum: Hollywood bugs
Topic: Amiga CompareStr()
Replies: 1
Views: 246

Amiga CompareStr()

This is ok:
CompareStr("Amiga","pc",False) /* -1 */

These two are wrong:
CompareStr("álma","alma",False) /* 0 */
CompareStr("á","a",False) /* 1 */

Should it work on Amiga (codesets.library) ?
by lazi
Mon May 13, 2019 11:09 pm
Forum: RapaGUI
Topic: Colgroup runs out of frame on Android
Replies: 1
Views: 305

Colgroup runs out of frame on Android

I made a colgroup of a text gadget with labels at both sides. The third element the rightmost label text is notoriously overrun the frame size. The xml part: <colgroup frame="true" columns="3"> ... <label>Emelt tömeg:</label> <text id="lift" align="right" frame="true">--</text> <label align="left"> ...
by lazi
Tue Apr 09, 2019 10:49 pm
Forum: Tutorials
Topic: Let's build a Dungeon Crawler with Hollywood-MAL!
Replies: 20
Views: 2726

Re: Let's build a Dungeon Crawler with Hollywood-MAL!

Here is a detailed documentation on the Dungeon Master experience system:
http://dmweb.free.fr/?q=node/692

To sum it shortly: every action generates some experience, not just killing foes. And even a fighter can cast spells with enough training.
by lazi
Sat Apr 06, 2019 7:04 pm
Forum: Tutorials
Topic: Let's build a Dungeon Crawler with Hollywood-MAL!
Replies: 20
Views: 2726

Re: Let's build a Dungeon Crawler with Hollywood-MAL!

Please consider action based experience system just like in Dungeon Master. It was a very good system which rise different skills by different actions. If you played it you know what I mean, anyway let me know if you need more info on that.
by lazi
Wed Mar 27, 2019 7:08 pm
Forum: MUI Royale
Topic: Area without border
Replies: 2
Views: 345

Re: Area without border

Thanks!
It does just how I wanted.