Hollywood 7: Eternity out now!

Official announcements from the Hollywood team

Hollywood 7: Eternity out now!

Postby softwarefailure » Sun Mar 19, 2017 2:57 pm

In the year of Hollywood's 15th anniversary, Airsoft Softwair, the hardest working men in code business, are back on your screen with Hollywood 7: Eternity. Hollywood 7.0 is a massive update with many new features and bug fixes. The most important new feature is full support for Unicode and native support for 64-bit CPUs on Windows, Mac OS, and Linux. This is especially useful on Linux because using 32-bit binaries on a 64-bit Linux is quite a hassle. On top of that, there are lots of other new features.

Here is a non-exhaustive list of new features in Hollywood 7.0:

* Unicode is now fully supported!
* Lots of new functions for dealing with Unicode text
* Hollywood is now available in native 64-bit versions for Windows, Linux, Mac OS, and iOS
* Mac OS and iOS backends have been completely rewritten, they are a lot faster now!
* High resolution ("Retina") displays now fully supported on Windows, Mac OS, and iOS; Hollywood is ultra-crisp in 4K modes now
* New hardware-accelerated full screen scale mode
* Faster drawing on Windows and Mac OS
* Lots of new features in the iOS backend
* Support for conditional compiling at preprocessor level
* Switch-Case statement supports fall through now
* Text can now be laid out in justified lines
* Lots of improvements in the IDE on Windows (e.g. direct help and syntax highlighting for functionality provided by plugins)
* Multi-coloured vector paths are now supported
* Live resizing on Windows and Mac OS
* Time-stamped events
* New example scripts
* 70 new pages of PDF documentation, now 924 altogether!
* Lots of other changes, optimizations and bug fixes

Hollywood 7.0 is the ultimate Multimedia experience and a must-have for all creative people. Hollywood is available on CD and as a download version. Both versions include Hollywood for all supported platforms (except the Android and iOS versions). It is no longer necessary to buy separate licenses for the different platforms. Buying Hollywood gives you a single-user license for all 15 platforms supported by Hollywood. If you already own Hollywood, you can buy a discounted upgrade version. People who bought Hollywood 6.1 in 2017 can request a free upgrade.

Hollywood is the ultimate bridge between all the different AmigaOS compatible platforms and the other three modern desktop systems, Windows, Mac OS, and Linux! Additionally, Hollywood also supports the Android and iOS platforms. A truly unique feature is the ability to cross-compile native executables for many different platforms including: AmigaOS3, AmigaOS4, WarpOS, MorphOS, AROS (x86), Windows (x86, x64), Mac OS X (x86, x64, ppc), and Linux (x86, x64, ppc, arm). You don't even have to own these platforms in order to compile executables for them. It's enough to run Hollywood on one of the supported platforms and then compile programs for all the others! Only Hollywood makes it possible. If you want to learn more about Hollywood, please visit the the official Hollywood portal which also has a forum for all questions concerning Hollywood.

All this makes Hollywood The Cross-Platform Multimedia Application Layer. Join the Multimedia revolution and get your personal copy of Hollywood 7: Eternity now!

This release was brought to you by Airsoft Softwair - the hardest working men in code business.
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Re: Hollywood 7: Eternity out now!

Postby sinisrus » Sun Mar 19, 2017 6:58 pm

I buy for update 7 now

Thank you for your job :-)
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Re: Hollywood 7: Eternity out now!

Postby zylesea » Sun Mar 19, 2017 9:24 pm

That came a bit surprising. Nice surprise of course. You are actually quicker in developing Hollywood further, than I am in adapting myself to your new developments. Hats off.
Will upgrade soon.
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Re: Hollywood 7: Eternity out now!

Postby lazi » Mon Mar 20, 2017 7:46 am

The 64 bit thing is out of my knowledge because Amiga has not reached that yet.

However I have some idea about the pros and cons:
- larger addressing space, so the program can utilize more than 4GB of memory
- Modern CPUs execute 64 bit code faster
- larger executable size because of 64 bit opcodes

Is that true for HW 64 bit? What other impacts we have if compiling to 64 bit?

Bye
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Re: Hollywood 7: Eternity out now!

Postby zylesea » Mon Mar 20, 2017 10:09 am

softwarefailure wrote:* Hollywood is now available in native 64-bit versions for ... iOS
* ... iOS backends have been completely rewritten, they are a lot faster now!
* High resolution ("Retina") displays now fully supported ... iOS; Hollywood is ultra-crisp in 4K modes now
...
* Lots of new features in the iOS backend


iOS? I mean, as of 6.1 there was this greyed iOS option. What's the thing with iOS - can you compile for iOS now???
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Re: Hollywood 7: Eternity out now!

Postby sinisrus » Mon Mar 20, 2017 11:50 am

I have problem with my key is not found

I have licence of hollywood 6.1 i buy update 7 my key is not found :-/

why?
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Re: Hollywood 7: Eternity out now!

Postby stefff285 » Mon Mar 20, 2017 12:18 pm

hello all !
yes done the upgrade ! i will wait some minuts to test the wonderfull hollywood 7 !
yes i go install it under linux as my main os ^^ so let's wait some more for the mail giving me some pleasure ^^
kindly regards to you andreas you rocks :)
Last edited by stefff285 on Mon Mar 20, 2017 12:35 pm, edited 1 time in total.
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Re: Hollywood 7: Eternity out now!

Postby sinisrus » Mon Mar 20, 2017 12:26 pm

my problem is solved the new key is in mail :-)
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Re: Hollywood 7: Eternity out now!

Postby stefff285 » Mon Mar 20, 2017 8:54 pm

hello andreas hello all

just tested hollywood 7 on linux manjaro 17 rollin release ^^
- execution OK when making ./GUI on the right folder
- examples OK when testing them and have a good surprise to see that it rocks a lot with the 3d cube which goes better with antialias, such mush rapid but surrely due to 64b support ?

but

i put the plugins in the good folder and when searching them by the "y" choise on the GUI, no plugin found ?
i surrely done a wrong operation.

please andreas and all i'm sure to put the xxx.hwp in the "plugins" folder ? please help me :)
i will still be a nood i think even if this linux version seems to rocks a lot with geany with lua recognazon and then

thanx a lot


EDIT ! oooooops surrely the fact these are WIN plugins ! sorry

EDIT 2 : ok it doesn't work because of elfclass32 error ? perhaps 64b hollywood gui with 32b plugins ?
anyway it works fine but it will be so great to have the good plugins if this point is due to what i think about :)

kindly regards
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Re: Hollywood 7: Eternity out now!

Postby lazi » Mon Mar 20, 2017 10:58 pm

As the guide said, 64 bit target needs 64 bit plugins.
I think plugin updates will follow soon.
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