The incredible share your Hollywood projects thread

Everything that doesn't really have to do with Hollywood

The incredible share your Hollywood projects thread

Postby jalih » Thu Oct 28, 2010 7:12 pm

So everybody, share information about your current project or projects.

My current Hollywood project is a rewrite of my first real proper game, originally written for Inferno with Limbo programming language. It's called Api's adventure and is my own version of the MBasic's sample game Pitman.

It's a simple puzzle game. The goal is to collect all bones from the level. You can use ladders and push rocks to solve the level. I think it's quite fun to play and challenging with 22 interesting levels.

Here is a screenshot of my original game for Inferno: http://www.zshare.net/image/82084269a633fc0d/

Here is my zipped original project folder for it: http://www.zshare.net/download/82084337cd724242/


I just started this project a couple of minutes ago and currently only a level parser for the Hollywood version is ready.
jalih
 
Posts: 243
Joined: Fri Jun 18, 2010 8:08 pm
Location: Finland

Re: The incredible share your Hollywood projects thread

Postby jalih » Mon Nov 01, 2010 3:27 pm

It should be ready in a couple of days. Just need to add user interface and try find someone to make some annoying background music. :)

Image
jalih
 
Posts: 243
Joined: Fri Jun 18, 2010 8:08 pm
Location: Finland

Re: The incredible share your Hollywood projects thread

Postby jalih » Tue Nov 02, 2010 1:54 pm

Test version available here

Test it and let me know what do you think.
jalih
 
Posts: 243
Joined: Fri Jun 18, 2010 8:08 pm
Location: Finland

Re: The incredible share your Hollywood projects thread

Postby jalih » Wed Nov 03, 2010 5:36 pm

I just put new test version available:

Windows version

AmigaOS4 version


Some comments or feedback would be nice...
jalih
 
Posts: 243
Joined: Fri Jun 18, 2010 8:08 pm
Location: Finland

Re: The incredible share your Hollywood projects thread

Postby PEB » Thu Nov 04, 2010 1:41 am

I just tried the OS4 version.

It worked well; I like it.
PEB
 
Posts: 142
Joined: Sun Feb 21, 2010 2:28 am

Re: The incredible share your Hollywood projects thread

Postby jalih » Mon Nov 08, 2010 8:49 am

Here are the project files

Have fun with them!
jalih
 
Posts: 243
Joined: Fri Jun 18, 2010 8:08 pm
Location: Finland

Re: The incredible share your Hollywood projects thread

Postby Allanon » Wed Nov 10, 2010 7:16 pm

jalih wrote:I just put new test version available:

Windows version

AmigaOS4 version


Some comments or feedback would be nice...


Windows link is broken :)
User avatar
Allanon
 
Posts: 345
Joined: Sun Feb 14, 2010 8:53 pm
Location: Italy

Re: The incredible share your Hollywood projects thread

Postby p-OS » Wed Nov 10, 2010 10:50 pm

Hi,

downloaded the source and compiled it on MOS. Works fine here except the fact, that you cannot quit the game using a hotkey like ESC. In the case of playing in fullscreen mode this might be a problem...

Really a nice game, I like it !

Some suggestions:
- background picture (selected randomly)
- music and sound effects
- grafical map editor
p-OS
 
Posts: 67
Joined: Tue Nov 02, 2010 12:56 am

Re: The incredible share your Hollywood projects thread

Postby jalih » Wed Nov 10, 2010 11:02 pm

Allanon wrote:Windows link is broken :)


Available here

I just changed the packet names because there are now also MacOS binaries available too.


Anyone got any ideas what should I do next? Maybe a remake of some classic 8-bit computer game would be nice and fun to make.

A couple of days ago I brought my old 8-bit Sam Coupe back inside my home. It's fitted with hard disk interface and has most of the software ever made to it inside my hard drive. There are some really nice games as well...
jalih
 
Posts: 243
Joined: Fri Jun 18, 2010 8:08 pm
Location: Finland

Re: The incredible share your Hollywood projects thread

Postby jalih » Wed Nov 10, 2010 11:14 pm

p-OS wrote:downloaded the source and compiled it on MOS. Works fine here except the fact, that you cannot quit the game using a hotkey like ESC. In the case of playing in fullscreen mode this might be a problem...

Really a nice game, I like it !

Some suggestions:
- background picture (selected randomly)
- music and sound effects
- grafical map editor


Quitting with using ESC as hotkey is really easy to add, just add somewhere: EscapeQuit(True)

Music and sound is on my to do list. Just need to learn first how to make some nice chip-tunes on my Sam Coupe with E-tracker.

What comes to background pictures and graphics in general; It's really sad, but I can't draw! Game tiles are in fact just cut and pasted from photographs, even the dog is real and is my brothers dog. Bone is the only graphic I made myself.
jalih
 
Posts: 243
Joined: Fri Jun 18, 2010 8:08 pm
Location: Finland

Next

Return to Off topic

Who is online

Users browsing this forum: No registered users and 1 guest

cron