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RNOAnim

Posted: Sat Apr 08, 2017 12:26 pm
by jPV
Had to do some work-arounds and some features are enabled only after the next Hollywood update, but I think I got this to quite nice shape anyway :)

RNOAnim is a compact animation player that also has some conversion and editing functions.
- MUI GUI (MUI Royale)
- Internal loaders: IFF, GIF, AVI (uncompressed/MJPEG)
- Included plugins: APNG, FLI/FLC, YAFA
- Can save (convert) to: GIF, APNG, and AVI (MJPEG)
- Can export frames to PNG images
- Animations can be resized freely by resizing the window
- Several options to alter the playback speed
- Animation frames can be added, inserted, or removed
- All changes (size, speed, frames) will be saved when saving a new animation
- Drag & drop loading
- Extensive ARexx support
- Keyboard and mouse controls

Image
(GIF anim created with RNOAnim!)

Available for MorphOS and OS4 from Aminet now. Also if you install it with Grunch on MorphOS, you'll get Ambient mimetypes configured automatically for different animation formats.

Re: RNOAnim

Posted: Sun Apr 09, 2017 2:59 pm
by airsoftsoftwair
Looks great! So that's why you were testing the anim library to the bones :) I'll fix it soon...

Re: RNOAnim

Posted: Tue Apr 11, 2017 10:34 pm
by HelmutH
Nice program jPV, good work from you :!:

Here is the link to the German topic.

Re: RNOAnim

Posted: Thu Apr 20, 2017 9:20 am
by jPV
Thanks guys!

Version 1.1 is out now:

- The "New" option to clear any previous project
- Frames can be cut, copied, and pasted
- Frames can be added by dragging image files into the program window
- Some frames played twice, caused by a last minute change introducing a bug
- Small changes (un-iconify, frame delay fix, new requesters...)

Re: RNOAnim

Posted: Tue Aug 08, 2017 5:44 pm
by jPV
1.2 is out:
- Animations get scaled if they don't fit within the screen size
- Support for transparency in GIF anims

Re: RNOAnim

Posted: Tue Aug 08, 2017 6:43 pm
by bitRocky
Thanks for the update!
How about adding a screenshot feature to RNOAnim?
To directly add a screenshot of a window as a frame!

Re: RNOAnim

Posted: Tue Aug 08, 2017 7:13 pm
by jPV
Hmm... a screenshot of whole screen would be easy, but if you'd want pick certain windows, then it might get complicated with Hollywood...

Re: RNOAnim

Posted: Wed Aug 09, 2017 1:49 pm
by HelmutH
Hi jPV
Thanks for the furtherdevelop.
Also I have made a news from RNOAnim at Amiga Future. ;)
And at Amiga-News will also be reported about that.

And here goes to the german topic :arrow: RNOAnim V1.2 (07.08.2017)[OS4,...].