Two bugs (text antialising, and mouseout)
Posted: Fri Mar 30, 2012 12:14 am
Both these problems are present in this designer3.0 program: (Hollywood5.0 in use)
http://dl.dropbox.com/u/3375468/Xplosio ... _Win32.exe
Problem 1: Mouseout needs reworking.
I have done it so that there are two rectangles on top of each other. Other one is darker, and other one is lighter.
When mouse goes over darker rectangle, it will hide itself and bring lighter version out.
When mouse goes out (Mouseout) of lighter rectangle then it will make lighter rectangle disappear and bring darker one back.
This makes it look like the button is highlighted.
However, problem is that if you keep moving mouse over the buttons fast over and over again, you will notice that many times (mouseout) wont react but will leave the bright rectangle still on. In worse case you can get even all three rectangles look like they are all highlighted.
If you check this older program that have been made with Designer2.1 and Hollywood4.0, it dont seem to have this problem even its done the same way:
http://dl.dropbox.com/u/3375468/Wanderi ... be-win.exe
Another strange behavior is with Fonts antialising.
I am using this maybe it aws comicsans font or something like, anyway, this same happens with many other fonts too.
Thing is, when i choose antialising from font leaflet inside text editing place, it turns the antialising on with no problem at all inside the Designer.
However, when i make executable out of it and try to start that executable, it starts complaining that the font doesnt support Antialising?
Therefore, are you using two different engines for displaying stuf on designer and on executables, and if so, then is it possible to have that same engine used in Designer to be used in future Hollywoods too unless there is some drawback?
For obviously antialising can be used on that font since it uses it on Designer and you can easily see that with your eyes happening, it just fails it on executable version if antialising is turned on.
http://dl.dropbox.com/u/3375468/Xplosio ... _Win32.exe
Problem 1: Mouseout needs reworking.
I have done it so that there are two rectangles on top of each other. Other one is darker, and other one is lighter.
When mouse goes over darker rectangle, it will hide itself and bring lighter version out.
When mouse goes out (Mouseout) of lighter rectangle then it will make lighter rectangle disappear and bring darker one back.
This makes it look like the button is highlighted.
However, problem is that if you keep moving mouse over the buttons fast over and over again, you will notice that many times (mouseout) wont react but will leave the bright rectangle still on. In worse case you can get even all three rectangles look like they are all highlighted.
If you check this older program that have been made with Designer2.1 and Hollywood4.0, it dont seem to have this problem even its done the same way:
http://dl.dropbox.com/u/3375468/Wanderi ... be-win.exe
Another strange behavior is with Fonts antialising.
I am using this maybe it aws comicsans font or something like, anyway, this same happens with many other fonts too.
Thing is, when i choose antialising from font leaflet inside text editing place, it turns the antialising on with no problem at all inside the Designer.
However, when i make executable out of it and try to start that executable, it starts complaining that the font doesnt support Antialising?
Therefore, are you using two different engines for displaying stuf on designer and on executables, and if so, then is it possible to have that same engine used in Designer to be used in future Hollywoods too unless there is some drawback?
For obviously antialising can be used on that font since it uses it on Designer and you can easily see that with your eyes happening, it just fails it on executable version if antialising is turned on.