Goodmorning to all.
I have a problem with the SVG plugin. If I create an hollywood script and in this script a load an SVG file (as brush or BGpic) is all ok but if I comile it into an windows executable there is a problem,
For example if the svg file is named "test.svg" the executable, once started, will release the following warning "Image file test.svg i an unknown/unsupported format".
My hollywood versione is 7.1, the plugin version is the last version, the SVG file is made with scribus or inkscape.
Is there a way to bypass this problem?
Thankyou in adavance
Luke
Problem with svg plugin
Re: Problem with svg plugin
Hi bak2017
Do you have a copy of the SVG plugin in the same directory
as your program (the executable)?
http://www.hollywood-mal.com/docs/html/ ... ation.html
Griessli
Tipsi
Do you have a copy of the SVG plugin in the same directory
as your program (the executable)?
http://www.hollywood-mal.com/docs/html/ ... ation.html
Griessli
Tipsi
Re: Problem with svg plugin
Hi Tipsi.
Yes the SVG plugin is in the same directory of the executable.
If I add in my script
@REQUIRE "svgimage", {Link = True}
when I try to compile it the answer is Error linking plugin svgimage.hwp [Architecture: x64-windows]!
I need an help of Andreas...
Luke
Yes the SVG plugin is in the same directory of the executable.
If I add in my script
@REQUIRE "svgimage", {Link = True}
when I try to compile it the answer is Error linking plugin svgimage.hwp [Architecture: x64-windows]!
I need an help of Andreas...
Luke
Re: Problem with svg plugin
It's in the manual: Chapter "Compiler and Linker" -> "Linking plugins"
- Juan Carlos
- Posts: 891
- Joined: Mon Sep 06, 2010 1:02 pm
Re: Problem with svg plugin
The plugins have to be in the drawer of plugins and you have care with the plugin system version, it is very easy to do the mistake of copy for example the plugin of Windows 32 bits in the 64 bit version, when you copy the plugins handle this mistake is possible.
- airsoftsoftwair
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Re: Problem with svg plugin
You need to put the plugin for the correct architecture into the appropriate directory in the "LinkerPlugins" directory inside your Hollywood installation directory. Otherwise it cannot be found by the linker. Check the manual.