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Re: MacOS Binaries

Posted: Sun Dec 04, 2011 12:14 pm
by airsoftsoftwair
No idea how this works on Mac OS, ask Google :)

On Windows the path to the desktop is stored somewhere in the registry and you can use ReadRegistryKey() to find that out. To create a shortcut on the desktop, you can use the CreateShortcut() function. Both functions are only available in the Windows version of Hollywood.

Re: MacOS Binaries

Posted: Thu May 03, 2012 5:21 pm
by nexus
Okay, again a MacOS problem.
Where do I have to store the svg- and vectorgraphic plugins? I remember that I have read this info somewhere but I can't find it anymore.
At least, my mac binary does not work. While there is no problem in AOS/Linux and Windows.

Oh .. and are these plugins different from the linux or windows plugins? Maybe, I have included the wrong version.

cheers,
nexus

Re: MacOS Binaries

Posted: Thu May 03, 2012 10:46 pm
by airsoftsoftwair
Yes, the information is in the documentation:
On Mac OS X, you need to put the plugin inside the application bundle, i.e. inside the Hollywood.app/Contents/MacOS directory.

Re: MacOS Binaries

Posted: Fri May 04, 2012 7:24 am
by nexus
Andreas wrote:Yes, the information is in the documentation:
On Mac OS X, you need to put the plugin inside the application bundle, i.e. inside the Hollywood.app/Contents/MacOS directory.
Ah, the obvious place to look for information .. but I bothered instead the google interface ;-)

Thanks!
nexus

Re: MacOS Binaries

Posted: Fri Jan 05, 2018 6:44 pm
by Arminius
Forgive me for resurrecting this old thread but I think my question fits here:

I've compiled a Hollywood program as a carbon app for MacOS PPC. It works fine on OSX (10.4.11) but under MacOS 9.2 it just shows the .app as a folder. It is not recognized as an executable. Anyone got any experience on how to make it run on Mac OS9? The classic MacOS had a rather messy way of storing a programs info in a resource fork and a data fork....

Re: MacOS Binaries

Posted: Sat Jan 06, 2018 4:53 am
by SamuraiCrow
Arminius wrote:Forgive me for resurrecting this old thread but I think my question fits here:

I've compiled a Hollywood program as a carbon app for MacOS PPC. It works fine on OSX (10.4.11) but under MacOS 9.2 it just shows the .app as a folder. It is not recognized as an executable. Anyone got any experience on how to make it run on Mac OS9? The classic MacOS had a rather messy way of storing a programs info in a resource fork and a data fork....
MacOS 9.2 is unsupported by Hollywood.

Re: MacOS Binaries

Posted: Sat Jan 06, 2018 11:05 am
by Arminius
You're absolutely positive it is impossible to compile 9.2 apps? I mean, it's already a carbon app. I'd figure you'd have to manually edit the resource fork and change the file typ to APPL. Nobody else got any idea (Andreas maybe?)

Re: MacOS Binaries

Posted: Sat Jan 06, 2018 12:16 pm
by airsoftsoftwair
Sorry, you need at least 10.4. Even though Hollywood on PowerPC is a Carbon application, it uses lots and lots of things introduced in 10.0 and later. So no chance to run this on OS 9.